Players Pokedex How to play

Togekiss

Print

Togekiss: Fairy / Flying Type

Togekiss could feel her insides hurting from the chaos around her. Her and her friends had made it behind enemy lines and were now sneaking around the bandits camp looking for a way to best take them down, but just being around these horrid Pokemon was making her queezey, she didn't know how much longer she could take. As she rounded a corner she rammed face first into one of the bandits. The surprise caused her to stop concentrating on keeping her lunch down and as they collided she let it all out. "Ops" was all she could mutter as she looked at what she had just done.

Not Available

As Togekiss wonder around they can sense the auras of cities and Pokemon and will try their hardest no never enter a city filled with strife. Because of this Togekiss are becoming less common to see as conflict around the world rises. It is uncertain if Togekiss themself bring peace and prosperity where they go, or if they will only go to places that fill those requirements.

Not Available

Togekiss tend to spend most their time learning how to bring peace and joy to others often watching Pokemon to see what makes them happy. Once they know what brings joy to a Pokemon they will do whatever they can to help the Pokemon achieve happiness. They will only attempt to help Pokemon who are kind and respect others.

Not Available

Most Togekiss will make their homes in peaceful, calm towns prefering to avoid any type of stress or evil. If some type of negative energy starts to encroach on a town they are created a home in, they will quickly pack up and move. Some Togekiss prefer to live off on there own near river beds to avoid having to move due to the actions of the Pokemon around them.

Togekiss Traits

Allignment: Togekiss will often help those who are kind and in need of help. However if the majority of Pokemon around them are filled with strife then Togekiss will often become physically sick and have to leave.

Size

Height: 4’11”
Weight: 83 LBS

Speed

25 Feet

Age

70 years

Languages

You can speak, read and write Common and Oksalan.

Flying

You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor. (see flying speed for more information). This is a temporary trait, when the sheet is finished it will be updated.

Nature

There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Choose your Charisma or Wisdom ability score and increase it by +1. See rules on racial ability score increase for more information.

Evolution

This is the final evolution of this line. Togekiss can no longer evolve.

Togekiss Names

Possible names for Togekiss

Upon evolution many Pokemon change their name to better fit their new form and their new lifestyle. Some possible new names a Togekiss might take on are: Togekiss, Dawn, Togebo, Bokejisi, Toge or Spike.

Abilities: Pick One

Hustle: You have a plan. It's not very concrete, but you don’t have time to come up with a better one. You have to hit fast and hard if you’re going to win this fight. You have no time to fiddle with weapons.

You may add your proficiency modifier to a damage roll instead of an attack roll for a weapon attack. This ability has no effect if you would not be able to add your proficiency modifier to the attack roll.

Serene Grace: You close your eyes and take a deep breath. You are one with the world, whatever the universe has in store for you is what will happen, and there is nothing anyone else can do about it. All you can do is be a vessel for what the universe wants.

As a bonus action you may cause an enemy to have disadvantage on a saving throw against one of your attacks. You can use this ability a number of times equal to your proficiency modifier.

Super Luck: You close your eyes and hold your lucky charm. It may not necessarily be enchanted, but if you believe in it enough it may just bring you good luck. It hasn’t failed you yet.

Your attacks critically hit at 1 number lower than they normally would.(if a 19 is normally a critical success for you, it is now 18)

Racial Attacks: Pick One

Aura Sphere Pg XXXX

Sky Attack Pg XXXX

After You Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Fighting, Bug, Grass and Dark. Super Effective: Poison, Rock, Steel, Electric and Ice. Immune: Ground and Dragon. See ‘type effectiveness’ for more information.

Evolution Trait

Good Company: You can sense when evil or good souls are around you. This trait allows you to use the Detect Evil and Good spell a number of times per long rest equal to your proficiency modifier. This is a temporary trait, when the sheet is finished it will be updated.


As Togekiss sat in his small cottages front room he gazed out the window at the snow falling. He was totally, and utterly board. Although adventuring made his stomach sick, he longed for it every day. The excitement and thrill that followed an adventurer around was almost always combined with evil and darkness. So here he was, sitting in his perfect house being forced to watch the peaceful snow fall all to avoid feeling uneasy. But the lack of excitement was starting to make him sick, there seemed to be no way to ease his stomach.