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Seedot: Grass Type

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Seedot Traits

Allignment: Not Available


Height: 1’08”
Weight: 8 LBS


20 Feet


80 years


You can speak, read and write Common and Nehoean.


There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Dexterity ability score increases by +1. See rules on racial ability score increase for more information.


No Pokemon has to evolve, but if Seedot wishes to evolve it may do so at level 4(see Nuzleaf for upgrades)

Seedot Names

Possible names for Seedot

Taneboh, Grainipiot, Seedot, Samurzel, Dotoring, Xiangshiguo, Sidot or Tanebo.

Abilities: Pick One

Chlorophyll: As the light hits you, you can feel your stamina rising. You had been holding back for the last little bit, but with the new power it’s time to let it all out, and you won't hold back any more.

If you are in harsh sunlight, gain +20 foot speed. You are also immune to all negative effects caused by harsh sunlight.

Early Bird: You are fast asleep and having the most wonderful dream...Hold on a second, weren't you just battling? Your eyes flash open, oh crap! You fell asleep on the battlefield, how did that even happen?

If you have the sleep condition, at the start of your turn you may make a Wisdom save against the save that puts you to sleep, if successful you wake up.

Pickpocket: You look over your opponent. Yes, they have some rare stuff on them, now all you have to do is get near them to take it.

You are proficient in sleight of hand. If you are already proficient then you become an expert.

Hanging Around

When you dangle off of things creatures find it easy to dismiss you. Gain advantage on all stealth checks when hanging on something. This is a temporary trait, when the sheet is finished it will be updated.

Racial Attacks: Pick One

Harden Pg XXXX

Absorb Pg XXXX

Rollout Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Ground, Water, Grass and Electric. Super Effective: Flying, Poison, Bug, Fire and Ice. Immune: None. See ‘type effectiveness’ for more information.

Evolution Trait

Sticky: You can create a liquid that sticks you to nearly any surface. As an action causes yourself to be attached to an object or surface. Whail attached you can not be forced to be separated from it. If the thing you are attached to is sold and unmovable this means you can not be knocked prone or grappled. If its an object this means it can not be taken from you. You may use a bonus action to release the stick. This is a temporary trait, when the sheet is finished it will be updated.

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