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Seadra

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Seadra: Water Type

"Please stop!" Seadra yelled, trying to wiggle out of Blaziken’s grasp. Blaziken’s grip tightened in response to the struggling as the bird said, "Now why would I do that? You have something I want, and I won't let you go ‘til I get it." "I can't let you have it!" Seadra cried, tears now streaming down his face, "The others need it!" Blaziken started to grab something from her satchel with her free hand, "Well, I think I need it more. Now give it or else." Seadra closed his eyes. He had to do it. He couldn't let her take it from him. "I'm so sorry," he said under his breath and caused his spikes to flare up. One of them hit Blaziken’s hand, causing her to let go of him and scream out in pain.

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Seadra have the unique ability to be able to swim backwards. They wave their pectoral fins to easily move in any direction they please. The sharp points on their fins hold a small amount of poison, and any creature comes into contact with will cause the area to quickly become numb. They use their prehensile tails to hook onto things when they are asleep so they don't drift away.

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If Seadra spin their body around rapidly, they can create small whirlpools. They use this tactic to distract opponents and give themselves time to make an escape. The male Seadra often will look after the young Horsea until they are capable and confident enough to go out on their own. It is not uncommon to see a house filled with Horsea with only one Seadra taking care of them. Seadra’s bones can be used to make medicine, because of this, Seadra are always cautious of help in case they are poached for their bones.

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Being around coral and other creatures makes most Seadra feel comfortable. If they can't find a home among coral, the next best place to stay is somewhere with bright colors and things they can easily grab onto.

Seadra Traits

Allignment: Most Seadra have a well-meaning heart and hate to see others suffer. However, they are constantly weary of others due to the high price that Seadra bones can sell for on the black market.

Size

Height: 3’11”
Weight: 55 LBS

Speed

25 Swimming

Age

100 years

Languages

You can speak, read and write Common and Tankonian.

Nature

There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

Your strong tail and mild resistance to poison helps you survive just that much more than others. Choose your Constitution or Strength score and increase it by +1. See rules on racial ability score increase for more information.

Evolution

No Pokemon has to evolve, but if Seadra wishes to it may evolve when it is attuned to a Link Cable and Dragon Scale and levels up. (see Kingdra for upgrades)

Seadra Names

Possible names for Seadra

Upon evolution many Pokemon change their name to better fit their new form and their new lifestyle. Some possible new names a Seadra might take on are: Seadra, Hypocean, Seemon, Feichihoimah, Haicilong or Sidra.

Abilities: Pick One

Poison Point: As your foe hits you, you are able to jab your spike into your foe and watch as the poison leaks onto them and runs into their veins. You jump back and watch as they try to shrug it off. It was only a matter of time now before the poison set in.

When you get hit with a melee strike you may use a reaction to force the foe to make a Constitution saving throw, if failed they gain the ‘Poisoned’ condition. You can use this ability a number of times equal to your proficiency bonus per long rest. Your DC save is 8+Proficiency bonus+Constitution.

Sniper: You take a deep breath and aim. No need to rush things. Take all the time you need to get the perfect shot.You only get one shot, so it must be perfect.

When you roll a critical hit on any ranged attack add one extra die of damage.

Damp: You hear a soft clicking noise and smile. Your opponent is trying to make a spark to start an explosion. But they can't. The air around you is wet, making it impossible to pull their trump card. The high ground is now yours.

All creatures or objects within 10 ft of you are resistant to fire damage, including yourself. You are also immune to the racial attacks self destruct, explosion and mind blown, if you are within the damage zone of these attacks nothing happens.

Spikes

Your spines hold a small amount of poison in them to help defend yourself against foes. Once per long rest when someone makes contact with you they must make a Constitution saving throw greater than 10+your Constitution. If successful their body becomes numb for half an hour. This is a temporary trait, when the sheet is finished it will be updated.

Racial Attacks: Pick One

Dragon Dance Pg XXXX

Bubble Beam Pg XXXX

Smokescreen Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Steel, Fire, Water and Ice. Super Effective: Grass and Electric. Immune: None. See ‘type effectiveness’ for more information.

Evolution Trait

Whirlpools: Once per long rest, as an action you may cause any creature within 15 feet of you to be pulled to 5 feet from you. If no space is available they get pulled to the nearest unoccupied space. The nearest creatures get pulled first, if there is a tie you pick the order of the tied creatures. This is a temporary trait, when the sheet is finished it will be updated.


Seadra gripped onto a piece of coral with his tail as he dozed in and out of sleep. It wasn't a smart idea to fall asleep down in the depths; anyone could mug you at any time. It didn't matter if you were in a building or out in the open. Nowhere was safe. Out of the corner of her eye, she spotted something flash by. She held her breath and kept still, trying to spot what had moved without tipping it off that she had seen it. She wanted to surprise them, not the other way around.