Players Pokedex How to play

Pinsir

Print

Pinsir: Bug Type

Not Available

Not Available

Not Available

Not Available

Not Available

Not Available

Not Available

Pinsir Traits

Allignment: Not Available

Size

Height: 4’11”
Weight: 121 LBS

Speed

25 Feet

Age

150 years

Languages

You can speak, read and write Common and Tankonian.

Nature

There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Strength ability score increases by +1 and at level 7 your Strength and Dexterity score increases by +1. See rules on racial ability score increase for more information.

Evolution

This is the final evolution of this line. Pinsir can no longer evolve, however it can mega evolve at level 15. (See Mega Pinsir for upgrades)

Pinsir Names

Possible names for Pinsir

Kailios, Scarabrute, Pinsir, Ppeusaizeo, Dajia, Korios or Kai.

Abilities: Pick One

Hyper Cutter: Your opponent has been trying to intimidate you during this battle. They are strong; there is no question about that. Your pincers glint in the sunlight; they have never failed you before, why should this battle be any different?

You may ignore one instance of disadvantage when making melee attacks.

Mold Breaker: That old ability, please. You have seen it done a thousand times before, there is no way you will let it affect you.

When attacking a foe, their ability is negated.

Moxie: You stand above your defeated enemy and slowly turn toward the next one grinning. You see the panic on their faces as they realize what you have just done to their comrade. “Your next,” you say, adrenaline from your last attack still pulsing through your veins.

When you cause a hostile creature to reach 0 HP, all your damage dealing attacks deal more damage equal to your proficiency bonus for one minute. This bonus can not stack.

Grip

Your horns can latch onto others with ease. Gain advantage on the first grapple check when attempting to grapple a creature. Also, while you have a creature grappled your hands are free and can be used as normal. This is a temporary trait, when the sheet is finished it will be updated.

Racial Attacks: Pick One

LV 1

Vise Grip Pg XXXX

Seismic Toss Pg XXXX

Bind Pg XXXX

LV 7

Guillotine Pg XXXX

Superpower Pg XXXX

X Scissor Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Fighting, Ground and Grass. Super Effective: Flying, Rock and Fire. Immune: None. See ‘type effectiveness’ for more information.

Evolution Trait

Push: Once per round as a free action when you succeed an unarmed strike you can cause your target to make a Strength saving throw. If failed they get knocked prone. Your DC save for this trait is 8+proficiency+Strength modifier. This is a temporary trait, when the sheet is finished it will be updated.


Not Available