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Nidoran-FM

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Nidoran-FM: Poison Type

Nidoran sat in the small hole in the wall, her body shaking slightly. Whether it was from the adrenaline or the fear she wasn’t sure, but she knew she had to get it under control soon or she would be spotted. She closed her eyes tight and took a deep breath in… and out. This was no time to panic, she had found a good hiding place, now all that was left to do was wait for the creatures pursuing her to give up.

Poison

Although Nidoran are small, they are not not be underestimated. Most Female Nidoran prefer to hide from a fight rather then combat it head on, however if backed into a corner they will use their poisonous horn to ward off attackers. All the barbs on their bodies hold a small amount of the poisonous toxin, however their horn is the only one potent enough to actually cause damage to foes. This small horn is slightly rounded at the top and small, but can still pack quite a punch.

Out of Sight

In just a matter of moments a female Nidoran can make itself scarce, easily finding a place to hide away from anything that scares or threatens it. Their ability to hide in plain sight can be quite impressive at times. Using their small whiskers they can sense what way the wind is blowing or small movements around them allowing them to be able to always stay up wind from foes or know when to keep still and quiet when an enemy is nearby. Nidoran also have a set of very strong, front teeth that they use to crush berries or gnaw at things to create hiding spots. If they don’t have a hiding spot nearby they may feel uncomfortable and vulnerable.

Still

Nidoran tend to make their homes in quiet, calm places where they don’t have to be on edge all the time. Many may find a home in small bogs or use their large teeth to carve homes into large trees. It is likely you have passed by one of their homes and didn’t even know it as they feel most comfortable when they are out of sight.

Nidoran-FM Traits

Allignment: Most female Nidoran are mild mannered and rather calm. They seem to prefer to sit in the background and observe things before jumping into something.

Size

Height: 1’04”
Weight: 15 LBS

Speed

20 Feet

Age

The Nidoran line tends to live to be about 100 Years old. They reach maturity at 16 but are not considered to be adults till 18 years old. As they get older they tend to become more skittish and uneasy when not in hiding. Some 90 year old female Nidoran find that they are unable to stop themselves from constantly shaking in their old age even when they are calm. Because of this they sometimes have to take medicines to calm themselves or their bodies will give out.

Languages

You can speak, read and write Common and Tankonian. When female Nidoran speak it tends to be in a quiet and calm tone. Their words are deliberate and clear even though they speak in a hush.

Nature

There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

Your ability to hide and run makes you hard to track down, also your body naturally creates a poison that allows you to be immune to its effects. Choose your Dexterity or Constitution ability score and increase it by +1. See rules on racial ability score increase for more information.

Evolution

No Pokemon has to evolve, but if Nidoran wishes to evolve it may do so at level 5(see Nidorina for upgrades)

Nidoran-FM Names

Possible names for Nidoran-FM

Nidoran, Neihmeihlaahn, Miduoian, Cnidocyte, Ni, Nido, Amami or Hyraxes.

Abilities: Pick One

Poison Point: As your foe hits you, you are able to jab your spike into your foe and watch as the poison leaks onto them and runs into their veins. You jump back and watch as they try to shrug it off. It was only a matter of time now before the poison set in.

When you get hit with a melee strike you may use a reaction to force the foe to make a Constitution saving throw, if failed they gain the ‘Poisoned’ condition. You can use this ability a number of times equal to your proficiency bonus per long rest. Your DC save is 8+Proficiency bonus+Constitution.

Rivalry: You grit your teeth as your opponent flaunts around the battlefield. With every step they take your hatred for them rises. You can’t let them win, there is no way you will allow that to happen.

If you deal damage to a creature that is the same gender as you, you deal more damage equal to your proficiency modifier.

Hustle: You have a plan. It's not very concrete, but you don’t have time to come up with a better one. You have to hit fast and hard if you’re going to win this fight. You have no time to fiddle with weapons.

You may add your proficiency modifier to a damage roll instead of an attack roll for a weapon attack. This ability has no effect if you would not be able to add your proficiency modifier to the attack roll.

Poison Horn

You can use your small horn as a last defense against anyone who tries to attack you. Your horn is a natural weapon, which you can use to make unarmed strikes. If you hit with them, you deal poison damage equal to 1D4+your Constitution modifier. When using this trait you use your Dexterity modifier for your attack roll.

Racial Attacks: Pick One

Poison Sting Pg XXXX

Double Kick Pg XXXX

Captivate Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Fighting, Poison, Bug, Grass and Fairy Super Effective: Ground and Psychic Immune: None See ‘type effectiveness’ for more information.

Evolution Trait

Hidden: You find yourself hiding rather than fighting in most situations. Because of this you have become skilled at hiding. Gain advantage on all stealth checks. Foes making perception checks against you when you are hiding also gain disadvantage.


Nidoran looked around the large, empty room, her ears twitching as she scanned it. She could still smell the scent of bear lingering from the party. She hadn’t been invited, but that was fine by her, she wouldn’t have wanted to come any way. Picking her way across the room her eyes fell on something out of place. Among the scraps of food and random bits of debris something shone. Walking over to it she picked it up and flipped it over in her hands. “Oh no.” she muttered under her breath unable to control her words. This wasn’t good.