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Mesprit: Psychic Type

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Mesprit Traits

Allignment: Not Available


Height: 1’00”
Weight: 1 LBS


25 Feet


500 years


You can speak, read and write Common, Ancient and Sonhinese.


There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Charisma ability score increases by +2 and at level 7 your Wisdom score increases by +1. See rules on racial ability score increase for more information.


This is the only evolution of this line. Mesprit can not evolve.

Mesprit Names

Possible names for Mesprit

Emrit, Crefollet, Mesprit, Vesprit, Emrite, Aimulidou, Feufollet or Emu.

Abilities: Pick One

Levitate: As you hover above the ground you see a rock flying towards you. You gracefully float higher and the rock flies underneath you. You are the master of the sky, no one can hit you out of it.

All Ground type racial attacks have no effect on you. You are also immune to difficult terrain and effects that are bound to the ground (such as caltrops or the entangle spell.

Racial Attacks: Pick One

LV 1

Lucky Chant Pg XXXX

Extrasensory Pg XXXX

Charm Pg XXXX

LV 7

Healing Wish Pg XXXX

Protect Pg XXXX

Natural Gift Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.


This trait allows you to use the Sense Emotions spell an amount of times per long rest equal to your proficiency modifier. When using this trait you do not use a spell slot. This is a temporary trait, when the sheet is finished it will be updated.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Fighting and Psychic. Super Effective: Bug, Ghost and Dark. Immune: Ground. See ‘type effectiveness’ for more information.

Evolution Trait

Astral Project: After meditating for at least a minute you can cause your mind to leave your body. When you do this your body becomes limp and unable to respond to anything and your mind is given a spirit form that only undead creatures can see. You can not touch anything and no one can hear you in this state. You also can not use any spells, any magical gear no longer has its magical properties and any spells that had been affecting you before you entered this state only apply to your body and not your spirit form. In your spirit form your foot speed is tripled and you can move through objects such as walls and doors. Your form is considered to be magical for things such as magic barriers and your spirit form can not take damage. After using an action to return to your body it takes a minute before you are fully reformed and can take any actions with it. This is a temporary trait, when the sheet is finished it will be updated.

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