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Meditite

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Meditite: Fighting / Psychic Type

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Meditation

During a short or long rest you may take time to meditate. If you do, when you wake up you gain advantage on your first roll. This is a temporary trait, when the sheet is finished it will be updated.

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Meditite Traits

Allignment: Not Available

Size

Height: 2’00”
Weight: 24 LBS

Speed

25 Feet

Age

100 years

Languages

You can speak, read and write Common and Nehoean.

Nature

There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Intelligence or Constitution ability score increases by +1. See rules on racial ability score increase for more information

Evolution

No Pokemon has to evolve, but if Meditite wishes to evolve it may do so at level 9(see Medicham for upgrades)

Meditite Names

Possible names for Meditite

Asana, Meditikka, Meditite, Yogarang, Mashana, Nan or Karateka.

Abilities: Pick One

Pure Power: You normally rely on your brains, but if you can focus your energy into your muscles then you can catch your foe by surprise. If you just think it hard enough then it can happen.

Gain a permanent increase of +2 to your Dexterity or Constitution. The stat increased by this ability cannot be increased by your nature.

Telepathy: You close your eyes and listen to your friends thoughts. Okay, so that is the plan, you relay it to everyone else on your side. As long as everyone sticks to the plan you should be able to win this fight with ease.

You ignore damage from all allies AoE attacks and spells.

Racial Attacks: Pick One

Meditate Pg XXXX

Acupressure Pg XXXX

Counter Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Fighting and Rock Super Effective: Flying, Ghost and Fairy Immune: None See ‘type effectiveness’ for more information.

Evolution Trait

Food: You need very little food to get by. Although its not pleasant you can go for 7+your Constitution modifier of days without gaining a level of exhaustion due to not eating. This is a temporary trait, when the sheet is finished it will be updated.


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