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Medicham

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Medicham: Fighting / Psychic Type

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Medicham Traits

Allignment: Not Available

Size

Height: 4’03”
Weight: 69 LBS

Speed

25 Feet

Age

100 years

Languages

You can speak, read and write Common and Nehoean.

Nature

There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Dexterity and Intelligence ability scores increase by +1. See rules on racial ability score increase for more information.

Evolution

This is the final evolution of this line. Medicham can no longer evolve, however it can mega evolve at level 15. (See Mega Medicham for upgrades)

Medicham Names

Possible names for Medicham

Upon evolution many Pokemon change their name to better fit their new form and their new lifestyle. Some possible new names a Medicham might take on are: Charem, Medicham, Meditalis, Yogaram, Qialeimu, Meanies, Charm or Harem.

Abilities: Pick One

Pure Power: You normally rely on your brains, but if you can focus your energy into your muscles then you can catch your foe by surprise. If you just think it hard enough then it can happen.

Gain a permanent increase of +2 to your Dexterity or Constitution. The stat increased by this ability cannot be increased by your nature.

Telepathy: You close your eyes and listen to your friends thoughts. Okay, so that is the plan, you relay it to everyone else on your side. As long as everyone sticks to the plan you should be able to win this fight with ease.

You ignore damage from all allies AoE attacks and spells.

Hidden

You can seemingly hide in plain sight. Gain advantage on all stealth checks. This is a temporary trait, when the sheet is finished it will be updated.

Racial Attacks: Pick One

Detect Pg XXXX

Mind Reader Pg XXXX

Force Palm Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Fighting and Rock. Super Effective: Flying, Ghost and Fairy. Immune: None See ‘type effectiveness’ for more information.

Evolution Trait

Prediction: By meditating you can seemingly see into the future. This trait allows you to use the Augury spell once per long rest. When using this trait you do not use material components and it does not use a spell slot. This is a temporary trait, when the sheet is finished it will be updated.


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