Marill: Water / Fairy Type
Allignment: Not Available
Weight: 18 LBS
You can speak, read and write Common and Jthooic.
There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.
Racial Ability score increase
XXXX(something about why you get said mods). Your Dexterity ability score increases by +1. See rules on racial ability score increase for more information.
No Pokemon has to evolve, but if Marill wishes to evolve it may do so at level 5(see Azumarill for upgrades)
Possible names for Marill
Upon evolution many Pokemon change their name to better fit their new form and their new lifestyle. Some possible new names a Marill might take on are: Maril, Mahleihlouh, Malilu, Tracy, Lyra, Marimaru, Ruri or Rill.
Abilities: Pick One
Thick Fat: You flinch as your foes flamethrower attack hits you. It burned, but your skin, just like you, is tough. You won’t let a little fire beat you.
Fire and cold damage dealt to you is rolled at disadvantage. Also, when traveling in extreme heat or extreme cold it takes twice as long for you to become exhausted.
Huge Power: You clench your fist as your enemies laugh at you. You may look small, but you will show them. You will show everyone that you are more powerful than you look.
Gain a permanent increase of +2 to your Strength or Constitution. The stat increased by this ability cannot be increased by your nature.
Sap Sipper: Your foe causes a bunch of vines to wrap around you hoping to deal damage. You bite down on one of the vines and start to quickly drink the sap inside. The Vines wilt as you absorb the sweet taste. They will have to try something else if they are going to take you out.
If an opponent hits you with a Grass type racial attack add your proficiency bonus to all damage dealing attack rolls for one minute.