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Mareep

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Mareep: Electric Type

Mareep’s shield bounced on top of her back as she lazily wandered down the road, lost in thought. She didn’t know where she was heading, but then again, she never did. She didn’t believe in having “destinations”. If you had a plan, then you would be less likely to take opportunities that weren't in the direction you were headed, and you should always take every opportunity that life throws at you. Having not been watching where she was going, her head hit something, causing her to stop. Looking up, she saw an armored guard glaring down at her. Where would this encounter lead her?

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As Mareep walk, their wool will gather static electricity from all around them. The more electricity they gather, the brighter the bulb on the end of their tail will glow. It is said that if a Mareep is never touched by another Pokemon within its whole life, its tail will glow a bright blue.

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Touching Mareep’s wool will shock any non-electric type Pokemon, however most of the time it won't hurt, only startle. Mareep’s wool is so fluffy that it make them look twice as big as they really are of surprising other when they can fit into cramped spaces by just compressing there wool. During the summer, Mareep will shed all of their wool in clumps but will grow all of it back within a week. During this time they are often cold and will wear an excessive amount of clothes to feel comfortable. Air can easily circulate through their wool to help keep them cool in the summer and warm in the winter and there spare wool is often used for clothing for other Pokemon.

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Mareep will live in large groups and wander through towns, gathering enough food to make it to the next town. They tend to be wanderers with no real home, heading to nowhere in particular. As they travel they gather stores about far away places and will tell them around the campfire at night, whether or not the stories are true doesn't seem to bother them.

Mareep Traits

Allignment: Mareep don’t really care about things going on around them as long as it does not immediately hurt them. They are very passive and would rather run than attack others often putting their own safety above others. Whether this is out of fear or disregard for others depends on the Mareep.

Size

Height: 2’00”
Weight: 17 LBS

Speed

20 Feet

Age

100 years

Languages

You can speak, read and write Common and Jthooic.

Nature

There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

Merly by walking around magical electrical energy builds up around you. Your Wisdom score increases by +1. See rules on racial ability score increase for more information

Evolution

No Pokemon has to evolve, but if Mareep wishes to evolve it may do so at level 5(see Flaffy for upgrades)

Mareep Names

Possible names for Mareep

Merriep, Wattouat, Mareep, Voltilamm, Meleihyeuhng, Mieliyang or Marip.

Abilities: Pick One

Static: Electricity flies around you making loud popping noises. Your hair, as always, is on end. When your opponent approaches you the electricity flies from you to them jumping all over their body.

When you get hit with a melee strike you may use a reaction to force the foe to make a Dexterity saving throw, if failed they gain the ‘shocked’ condition. You can use this ability the number of times equal to your proficiency bonus per long rest. Your DC save is 8+Proficiency bonus+Constitution.

Plus: You can’t do this, there is no way you will be able to take down this foe. You feel something touch your shoulder and look around. Your friend stands above you and smiles. Well, maybe if you had them there to help you… then you could.

All creatures, besides you, with the ability minus or plus add your proficiency modifier all there damage dealing spells. A creature may only have either the Minus or the Plus ability applied to them, if both are present then they must pick one.

Glow

Your tail can let off a soft glow. If you choose to, you can cause a 20 foot area around you to be lightly illuminated. This is a temporary trait, when the sheet is finished it will be updated.

Racial Attacks: Pick One

Cotton Spore Pg XXXX

Light Screen Pg XXXX

Thunder Shock Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Flying, Steel and Electric. Super Effective: Ground. Immune: None. See ‘type effectiveness’ for more information.

Evolution Trait

Static: Once per long rest you can cause any melee or ranged weapon attack to deal lightning damage rather than its normal damage type. This is a temporary trait, when the sheet is finished it will be updated.


Mareep took a large gulp of Cornn Berry soup. As the hot liquid dripped down his throat, all the stress thats been building up the past year seemed to melt away. He had been traveling with his friends on a quest to find some hidden treasure. Once they had found it, they had split the loot and all gone their separate ways. He was about to take another sip when he noticed a group of rough-looking Pokemon walking down the street next to the restaurant he was in. His jaw dropped. How were they alive? There was no way they could have made it out… He had to find his friends, and quick!