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Magmar: Fire Type

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Magmar Traits

Allignment: Not Available


Height: 4’03”
Weight: 98 LBS


30 Feet


150 years


You can speak, read and write Common and Tankonian.


There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Charisma ability score increases by +1. See rules on racial ability score increase for more information.


No Pokemon has to evolve, but if Magmar wishes to it may evolve when it is attuned to a Link Cable and Magmarizer and levels up. (see Magmortar for upgrades)

Magmar Names

Possible names for Magmar

Upon evolution many Pokemon change their name to better fit their new form and their new lifestyle. Some possible new names a Magmar might take on are: Boober, Magmar, Ngaapjeuifoluhng, Yazihuolong, Blaine, Paul or Fumar.

Abilities: Pick One

Flame Body: The air around you shimmers as your body pulses with natural heat. If your foe is smart, they will avoid hitting you at all costs; but something tells you that they aren't that bright.

When you get hit with a melee strike you may use a reaction to force the foe to make a Dexterity saving throw, if failed they gain the ‘burned’ condition. You can use this ability the number of times equal to your proficiency bonus per long rest. Your DC save is 8+Proficiency bonus+Constitution.

Vital Spirit: As you trudge through the bitter snow storm you can feel your bones ache. You have been traveling for so long that your body is begging you to take a break, but you can't stop just yet. You must go a little farther. Once you get to your destination you will take a quick nap, but till then you must push on.

When taking a long rest all levels of exhaustion are restored.


Your tail and body let off a faint glow allowing you to see in dark places. Your flames shed bright light in a 20 foot radius and dim light 20 feet beyond that. This is a temporary trait, when the sheet is finished it will be updated.

Racial Attacks: Pick One

Smog Pg XXXX

Flamethrower Pg XXXX

Smokescreen Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Bug, Steel, Fire, Grass, Ice and Fairy. Super Effective: Ground, Rock and Water. Immune: None. See ‘type effectiveness’ for more information.

Evolution Trait

Blinding: The glare from your body is enough to momentarily blind others. Once per long rest you may cause all creatures who can see within 10 feet to make a Constitution saving throw. If failed they gain the blinded condition till the start of your next turn. The DC save for this attack is 8+proficiency+Charisma modifier. This is a temporary trait, when the sheet is finished it will be updated.

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