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Exeggcute: Grass / Psychic Type

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Exeggcute Traits

Allignment: Not Available


Height: 1’04”
Weight: 5 LBS


20 Feet


100 years


You can speak, read and write Common and Tankonian.


There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Choose your Constitution or Intelligence ability score and increase it by +1. See rules on racial ability score increase for more information.


No pokemon has to evolve, but if Exeggcute wishes to evolve it may do so by consuming a Leaf Stone in a tropical location(see Alolan Exeggutor for upgrades) or consuming a Leaf Stone anywhere else (see Exeggutor for upgrades).

Exeggcute Names

Possible names for Exeggcute

Tamatama, Noeunoeuf, Exeggcute, Owei, Arari, Daahndaahn or Aflifa.

Abilities: Pick One

Chlorophyll: As the light hits you, you can feel your stamina rising. You had been holding back for the last little bit, but with the new power it’s time to let it all out, and you won't hold back any more.

If you are in harsh sunlight, gain +20 foot speed. You are also immune to all negative effects caused by harsh sunlight.

Harvest: Walking along you notice some brightly colored berries on a nearby bush. They look good for eating and what is this? Another bush behind this one?

You have knowledge of all berries and their effects and when you harvest berries you are able to harvest twice as many as you would normally be able to. You also have proficiency in survival, if you already are proficient you become an expert.


You know and can use the message cantrip without components. This is a temporary trait, when the sheet is finished it will be updated.

Racial Attacks: Pick One

Poison Powder Pg XXXX

Stun Spore Pg XXXX

Confusion Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Fighting, Ground, Water, Grass, Electric and Psychic Super Effective: Flying, Poison, Bug, Ghost, Fire, Ice and Dark Immune: None See ‘type effectiveness’ for more information.

Evolution Trait

Unarmed defense: Your hard shell creates a natural defense. When not wearing armor you have a DC of 13+Dexterity. This is a temporary trait, when the sheet is finished it will be updated.

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