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Elekid

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Elekid: Electric Type

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Elekid Traits

Allignment: Not Available

Size

Height: 2’00”
Weight: 51 LBS

Speed

30 Feet

Age

150 years

Languages

You can speak, read and write Common and Jthooic.

Nature

There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Dexterity ability score increases by +1. See rules on racial ability score increase for more information.

Evolution

No Pokemon has to evolve, but if Elekid wishes to evolve it may do so at level 8(see Electabuzz for upgrades)

Elekid Names

Possible names for Elekid

Elekid, Dianjiguai and Pual.

Abilities: Pick One

Static: Electricity flies around you making loud popping noises. Your hair, as always, is on end. When your opponent approaches you the electricity flies from you to them jumping all over their body.

When you get hit with a melee strike you may use a reaction to force the foe to make a Dexterity saving throw, if failed they gain the ‘shocked’ condition. You can use this ability the number of times equal to your proficiency bonus per long rest. Your DC save is 8+Proficiency bonus+Constitution.

Vital Spirit: As you trudge through the bitter snow storm you can feel your bones ache. You have been traveling for so long that your body is begging you to take a break, but you can't stop just yet. You must go a little farther. Once you get to your destination you will take a quick nap, but till then you must push on.

When taking a long rest all levels of exhaustion are restored.

Shocking

Electricity is constantly zapping around you and your weapons. Once per long rest you may cause any melee or ranged weapon attack to deal lightning damage rather then its normal damage type. This is a temporary trait, when the sheet is finished it will be updated.

Racial Attacks: Pick One

Discharge Pg XXXX

Screech Pg XXXX

Light Screen Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Flying, Steel and Electric. Super Effective: Ground. Immune: None. See ‘type effectiveness’ for more information.

Evolution Trait

Electricity: This trait allows you to use the Lightning lure spell. When using this trait the spell acts as if it is a first level spell. This is a temporary trait, when the sheet is finished it will be updated.


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