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Dusknoir

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Dusknoir: Ghost Type

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Dusknoir Traits

Allignment: Not Available

Size

Height: 7’03”
Weight: 235 LBS

Speed

20 Feet

Age

150 years

Languages

You can speak, read and write Common and Sonhinese.

Nature

There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Charisma ability score increases by +1. See rules on racial ability score increase for more information

Evolution

This is the final evolution of this line. Dusknoir can no longer evolve.

Dusknoir Names

Possible names for Dusknoir

Upon evolution many Pokemon change their name to better fit their new form and their new lifestyle. Some possible new names a Dusknoir might take on are: Yonoir, Nocturnoir, Yaneuwareumong, Yeheimoren or Mong.

Abilities: Pick One

Pressure: You step towards your enemy and you see them shaking. Just being in your presence terrifies them. They should be terrified, you have so many ways in which you can defeat them.

On a short rest you may regain power points points equal to half your hit die rather than gaining health.

Frisk: As you pass by someone, you quickly glance at them. You run the numbers, their equipment isn’t worth a fight, but the guy behind them has some good gear. It may be worth taking them down just to get it…

When Initiative is rolled, you may ask your GM to reveal all magic items one opponent has on their person, however you do not know what effect the magic has on the item.

Undead Command

You know and can use the command spell an amount of times per long rest equal to your proficiency modifier without using a spell slot, however you can only use it on undead creatures (the spell still works even though the standard command spell does not work on undead creatures). If you do not have a spell DC, your DC save for this trait is 8+proficiency+Charisma modifier. This is a temporary trait, when the sheet is finished it will be updated.

Racial Attacks: Pick One

Gravity Pg XXXX

Mean Look Pg XXXX

Destiny Bond Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Poison and Bug Super Effective: Ghost and Dark Immune: Normal and Fighting See ‘type effectiveness’ for more information.

Evolution Trait

Lost Spirits: By peering into your empty maw creatures can feel their demise is near. You know and can use the toll the dead spell an amount of times per long rest equal to your proficiency modifier. If you do not have a spell DC, your DC save is 8+proficiency+Wisdom modifier. This is a temporary trait, when the sheet is finished it will be updated.


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