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Dusclops

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Dusclops: Ghost Type

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Dusclops Traits

Allignment: Not Available

Size

Height: 5’03”
Weight: 67 LBS

Speed

20 Feet

Age

150 years

Languages

You can speak, read and write Common and Nehoean.

Nature

There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Wisdom ability score increases by +1. See rules on racial ability score increase for more information.

Evolution

No Pokemon has to evolve, but if Dusclops wishes to it may evolve when it is attuned to a Link Cable and Reaper Cloth and levels up.

Dusclops Names

Possible names for Dusclops

Upon evolution many Pokemon change their name to better fit their new form and their new lifestyle. Some possible new names a Dusclops might take on are: Samayouru, Teraclope, Dusclops, Zwirrklop, Miramong, Yejuren or Emerald.

Abilities: Pick One

Pressure: You step towards your enemy and you see them shaking. Just being in your presence terrifies them. They should be terrified, you have so many ways in which you can defeat them.

On a short rest you may regain power points points equal to half your hit die rather than gaining health.

Frisk: As you pass by someone, you quickly glance at them. You run the numbers, their equipment isn’t worth a fight, but the guy behind them has some good gear. It may be worth taking them down just to get it…

When Initiative is rolled, you may ask your GM to reveal all magic items one opponent has on their person, however you do not know what effect the magic has on the item.

Lost Spirits

By peering into your empty maw creatures can feel their demise is near. You know and can use the toll the dead spell an amount of times per long rest equal to your proficiency modifier. If you do not have a spell DC, your DC save is 8+proficiency+Wisdom modifier. This is a temporary trait, when the sheet is finished it will be updated.

Racial Attacks: Pick One

Astonish Pg XXXX

Thunder Punch Pg XXXX

Future Sight Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Poison and Bug Super Effective: Ghost and Dark Immune: Normal and Fighting See ‘type effectiveness’ for more information.

Evolution Trait

Hypnotize: Using your hands to make an incantation you can cause foes to be entranced. You know and can use the spell hypnotic pattern once per long rest. You must have the material components for it even if you have a magical focus and it only has a range of 60 feet. If you do not have a spell DC your DC save for this trait is 8+proficiency+Wisdom modifier. This is a temporary trait, when the sheet is finished it will be updated.


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