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Chingling

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Chingling: Psychic Type

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Chingling Traits

Allignment: Not Available

Size

Height: 0’08”
Weight: 1 LBS

Speed

20 Feet

Age

150 years

Languages

You can speak, read and write Common and Sonhinese.

Nature

There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Charisma ability score increases by +1. See rules on racial ability score increase for more information.

Evolution

No pokemon has to evolve, but if Chingling chooses to, you may do so by creating a friendship bracelet and attuning yourself and one other creature to it. (see Chimecho for upgrades)

Chingling Names

Possible names for Chingling

Lisyan, Korillon, Chingling, Klingplim, Ranttailang or Lingdanxiang.

Abilities: Pick One

Levitate: As you hover above the ground you see a rock flying towards you. You gracefully float higher and the rock flies underneath you. You are the master of the sky, no one can hit you out of it.

All Ground type racial attacks have no effect on you. You are also immune to difficult terrain and effects that are bound to the ground (such as caltrops or the entangle spell.

Racial Attacks: Pick One

Confusion Pg XXXX

Wrap Pg XXXX

Astonish Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Fighting and Psychic Super Effective: Bug, Ghost and Dark Immune: Ground See ‘type effectiveness’ for more information.

Evolution Trait

Jump: Your constant bouncing around has made you skilled at jumping. Your base jump distance is double the standard distance. This is a temporary trait, when the sheet is finished it will be updated.

Shout

The volume of your screams can cause anyone to shrink back in fear. As an action you can shout causing all creatures that can hear you within a 10 foot sphear to make a Constitution saving throw. If they fail they get knocked prone. Your DC save for this attack is 8+proficiency+Charisma modifier. This is a temporary trait, when the sheet is finished it will be updated.


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