Caterpie: Bug Type
Caterpie sat on the ceiling quietly, her eyes closed so to better concentrate on what the creatures below him were saying. They were planning on attacking her hometown. She may not be the best fighter, but she could at least get as much info as possible for the others so they could protect her people. She tried to fight the urge to move a bit closer to better hear what they were saying, but if she moved she risked the chance of them spotting her. She took a deep breath, she might just have to risk it, for her town.
Caterpie are known for their huge appetite and can easily eat foliage and plates of food bigger than themselves. If they go a long time without an adequate amount of food then they will become easily aggravated and attack others for the rather stupid reasons with little control over their own actions. They will often yell and make a huge fuss over the smallest things, because of this those who are friends with a Caterpie will often carry around snacks with them to help quench a caterpies hunger. Most Caterpie have a strong fear of any kind of bird like creatures and will instantly run away and hide if they spot one. No one is quite sure where this fear comes from, but most believe that once, a long time ago a tribe of bird Pokemon would swoop down and use their sharp talons to steal caterpie from the nearby town to use as sacrifices. Eventually the caterpie created a trap by draping themselves in ropes that were tied up in loops around their body. When the birds tried to grab them their talons would get caught in the ropes triggering the tap and tangling the birds up. The rings on their bodies are said to be remnants from the old traps.
The red feeler on the top of your head can let off a horrible smell causing those around you to reel back in fear. Once per long rest when you deal damage using an unarmed strike you may cause the target to make a Constitution saving throw. If they fail they gain the frightened condition for one minute. As an action, the creature can make a Wisdom check against your DC save to end the condition. Your DC save for this trait is 8+proficiency+Constitution modifier. This is a temporary trait, when the sheet is finished it will be updated.
Caterpie have suction pads on their feet and can easily walk up and down walls barely making a sound as they defy gravity, because of this trait they are often recruited as spies although their timid nature may make them hard to work with. The red feeler on the top of their head will release a terrible scent if it is touched that causes most creatures to run away from them due to its foul odor, however Caterpie can’t smell it. This allows them to stand their ground surrounded by the stench as their foe runs away. They can only release a small amount of the potent smell a day so they must carefully pick when to use it.
Caterpie tend to live in green wooded areas where leafy food and protection are abundant. They can often be found in cottages made entirely out of leaves, wood and a small amount of webbing most can create. They will store their favorite leaves in their roofs just in case they get hungry in the middle of the night and have even been known to pickle and dry leaves for winter. Every year they will gather new leaves to add to their home or replace any old rotting leaves on their house.