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Bronzor: Steel / Psychic Type

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You have faint control over the winds. You can use the warding wind spell once per long rest without using a spell slot. This is a temporary trait, when the sheet is finished it will be updated.

Bronzor Traits

Allignment: Not Available


Height: 1’08”
Weight: 133 LBS


20 Feet


100 years


You can speak, read and write Common and Sonhinese.


There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Wisdom ability score increases by +1. See rules on racial ability score increase for more information.


No Pokemon has to evolve, but if Bronzor wishes to evolve it may do so at level 8(see Bronzong for upgrades)

Bronzor Names

Possible names for Bronzor

Dohmirror, Archeomire, Bonzor, Bronzel, Dongmirror, Tong or Guai.

Abilities: Pick One

Levitate: As you hover above the ground you see a rock flying towards you. You gracefully float higher and the rock flies underneath you. You are the master of the sky, no one can hit you out of it.

All Ground type racial attacks have no effect on you. You are also immune to difficult terrain and effects that are bound to the ground (such as caltrops or the entangle spell.

Heatproof: You hold your ground as the flames from your enemy dance around you. It's hot, but your clay exterior makes it easy to handle. You will not go down easily.

You are resistant to all fire damage and hot weather can not cause you to become fatigued.

Heavy Metal: You can feel your foe crumple as you slam into them. True, your abnormal weight makes you bulky, but once you get going it's hard to stop you.

You are twice your race's normal weight. You have advantage on saves to avoid being moved against your will, if such an effect doesn't have a save, you are moved half the distance.

Racial Attacks: Pick One

Metal Sound Pg XXXX

Safeguard Pg XXXX

Confusion Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Normal, Flying, Rock, Steel, Grass, Psychic, Ice, Dragon and Fairy Super Effective: Ground, Ghost, Fire and Dark Immune: Poison See ‘type effectiveness’ for more information.

Evolution Trait

Truth: Once per long rest you may cause a creature touching you to tell the truth. You may only ask them one question that they then must answer truthfully. They must answer it to the best of their ability. This is a temporary trait, when the sheet is finished it will be updated.

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