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Azurill: Normal / Fairy Type

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Azurill Traits

Allignment: Not Available


Height: 0’08”
Weight: 4 LBS


20 Feet


70 Years


You can speak, read and write Common and Nehoean.


There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Dexterity ability score increases by +1. See rules on racial ability score increase for more information.


No pokemon has to evolve, but if Azurill chooses to, you may do so by creating a friendship bracelet and attuning yourself and one other creature to it. (see Marill for upgrades)

Azurill Names

Possible names for Azurill

Ruriri, Azurill, Rurini, Luilil, Misty or Lazuli.

Abilities: Pick One

Thick Fat: You flinch as your foes flamethrower attack hits you. It burned, but your skin, just like you, is tough. You won’t let a little fire beat you.

Fire and cold damage dealt to you is rolled at disadvantage. Also, when traveling in extreme heat or extreme cold it takes twice as long for you to become exhausted.

Huge Power: You clench your fist as your enemies laugh at you. You may look small, but you will show them. You will show everyone that you are more powerful than you look.

Gain a permanent increase of +2 to your Strength or Constitution. The stat increased by this ability cannot be increased by your nature.

Sap Sipper: Your foe causes a bunch of vines to wrap around you hoping to deal damage. You bite down on one of the vines and start to quickly drink the sap inside. The Vines wilt as you absorb the sweet taste. They will have to try something else if they are going to take you out.

If an opponent hits you with a Grass type racial attack add your proficiency bonus to all damage dealing attack rolls for one minute.

Racial Attacks: Pick One

Splash Pg XXXX

Water Gun Pg XXXX

Slam Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Bug and Dark Super Effective: Poison and Steel Immune: Ghost and Dragon See ‘type effectiveness’ for more information.

Evolution Trait

Slam: Your tail is a natural weapon, which you can use to make unarmed strikes against any creature within 10 feet. If you succeed your attack roll, you deal bludgeoning damage equal to 1D6+your Dexterity modifier. You use your dexterity modifier for this attacks, attack roll. This is a temporary trait, when the sheet is finished it will be updated.

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Your tail helps you jump and bounce farther then most others. Gain +15 feet when jumping. This is a temporary trait, when the sheet is finished it will be updated.