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Azumarill: Water / Fairy Type

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Azumarill Traits

Allignment: Not Available


Height: 2’07”
Weight: 62 LBS


25 Feet


70 Years


You can speak, read and write Common and Jthooic.


There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Wisdom ability score increases by +1. See rules on racial ability score increase for more information.


This is the final evolution of this line. Azumarill can no longer evolve.

Azumarill Names

Possible names for Azumarill

Upon evolution many Pokemon change their name to better fit their new form and their new lifestyle. Some possible new names a Azumarill might take on are: Marilli, Azumarill, Marilly, Mahleihlouhlaih, Madam, Marui or Ruri.

Abilities: Pick One

Thick Fat: You flinch as your foes flamethrower attack hits you. It burned, but your skin, just like you, is tough. You won’t let a little fire beat you.

Fire and cold damage dealt to you is rolled at disadvantage. Also, when traveling in extreme heat or extreme cold it takes twice as long for you to become exhausted.

Huge Power: You clench your fist as your enemies laugh at you. You may look small, but you will show them. You will show everyone that you are more powerful than you look.

Gain a permanent increase of +2 to your Strength or Constitution. The stat increased by this ability cannot be increased by your nature.

Sap Sipper: Your foe causes a bunch of vines to wrap around you hoping to deal damage. You bite down on one of the vines and start to quickly drink the sap inside. The Vines wilt as you absorb the sweet taste. They will have to try something else if they are going to take you out.

If an opponent hits you with a Grass type racial attack add your proficiency bonus to all damage dealing attack rolls for one minute.

Racial Attacks: Pick One

Bounce Pg XXXX

Rain Dance Pg XXXX

Superpower Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Fighting, Bug, Fire, Water, Ice and Dark Super Effective: Poison, Grass and Electric Immune: Dragon See ‘type effectiveness’ for more information.

Evolution Trait

Stealth: You can stay still for long amounts of time making it harder for others to spot you. Gain advantage on all stealth checks. This is a temporary trait, when the sheet is finished it will be updated.

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You have a base swimming speed of 20 feet. You can also hold your breath for up to 15 minutes. This is a temporary trait, when the sheet is finished it will be updated.