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Arcanine: Fire Type

A small Growlithe burst into Arcanines tent waking him up. “Come quick Cornal, the enemy is upon us!” Arcanine bolted out of bed, all sense of drowsiness gone. “ How close are they?” He barked as he pulled his gear on. The Growlithe glanced out the tent door. Sticking his head back in he said, “ about 300 feet.” Arcanine froze. How could they have gotten so close? He quickly rushed out of the tent growling, “ follow me sargent, and speak fast, we have not time to waste, the fate of the war is at stake!”

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When Arcanine bark they release sound waves that cause any pokemon that hears them to perk up and listen. Most Arcanine have a regal appearance if they keep their main clean. Clean fur can also cause them to look large then they really are, making small Pokemon more intimidated by them. Because of these traits, Arcanine can often be found in positions of power.

Swift footed

You are proficient with either the Acrobatics skill or Athletics skill. This is a temporary trait, when the sheet is finished it will be updated.

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A majority of Arcanine can run extremely fast. When running, Arcanine have the ability to balance them self out, causing any Pokemon who rides on there back to feel as if there flying. Arcanin’s skin is almost always warm due to the fact that they have a flame burning inside them where they draw a majority of their power from.

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Because most Growlithe grow up in military camps, Arcanine seem to feel the most comfortable living in army barracks. There they feel a sense of order and can use there training to help others out. When most Growlithe reach the rank of captain, they are given a fire stone and evolve into Arcanine cementing there rank. There are a handful of Arcanine who don’t enjoy the fighting life and devote their life to transporting Pokemon and packages across the region for a small fee.

Arcanine Traits

Allignment: Arcanine will almost always stand by what the beleave to the death. The only thing that seems to frighten them is others thinking that they don’t live by what the believe in. If a weaker Pokemon approaches them they will often be kind to that Pokemon and will help them out if they can.


Height: 6’03”
Weight: 341 LBS


30 Feet


100 Years


You can speak, read and write Common and Tankonian.


There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

XXXX(something about why you get said mods). Your Charisma and Dexterity ability score increase by +1. See rules on racial ability score increase for more information.


This is the final evolution of this line. Arcanine can no longer evolve.

Arcanine Names

Possible names for Arcanine

Upon evolution many Pokemon change their name to better fit their new form and their new lifestyle. Some possible new names a Arcanine might take on are: Windie, Arcanin, Arcanine, Arkani, Fengsugou, or Archy.

Abilities: Pick One

Intimidate: You grin as your foe tries to push themselves back up. Your last attack had hit hard and you can see new fear in their eyes. They had underestimated you before, but now that they know your true strength, they are terrified.

At the start of your turn on the first round of combat, all hostile creatures within line of sight must make a Wisdom saving throw. If failed, they become frightened for a number of rounds equal to your proficiency bonus or until they take damage. Your DC save is 8+Proficiency+Charisma.

Flash Fire: The flames lick at you and suddenly you are filled with rage. Fire is your element. Your foes’ attacks are pathetic. It's time to show them what a fire type Pokemon is really made of.

When you are dealt fire damage, add an extra damage die the next time you deal fire damage. Additionally, you are resistant to damage from, and are immune to the non damage effects of Fire type racial attacks.

Justified: You fly backwards and slam into a rock. You push yourself back onto your feet. That's it, if they are going to fight dirty, then you are going to fight dirty. Time to start winning this fight.

Whenever a creature attacks you with advantage, deal one damage die more of damage the next time you hit them.

Racial Attacks: Pick One

Extreme Speed Pg XXXX

Fire Fang Pg XXXX

Roar Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Bug, Steel, Fire, Grass, Ice and Fairy Super Effective: Ground, Rock and Water Immune: None See ‘type effectiveness’ for more information.

Evolution Trait

Intimidation: By barking at others you can cause them to cower before you. Gain +2 to all intimidation checks. This is a temporary trait, when the sheet is finished it will be updated.

Arcanine repositioned the saddle on her back. She had a good night's sleep and was ready for another day of running. Two Woopers exited the travel agency's front door and headed toward her. Her boss, a tall Bisharp, explained a few more things to them and then turned around to head back inside. She smiled at the two customers and crouched down so they could get on. “It's a great day for running, where are we headed?” The Woopers hesitantly hopped onto her back saying. “To Coco beach please.” As soon as they were secure she stood up and bolted forward. She lived for this feeling. The feeling of the wind in her fur and the possibility of adventure.