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Absol: Dark Type

Absol slammed his head against the prison bars. Tears streaming down his face he shouted, “You don’t understand! Keeping me locked up here won’t help you! A horrible hurricane is almost here, you must all leave now before it's too late?” The guard simply rolled his eyes at the Absol. This was insane, why didn’t they believe him?


Although it is often thought to bring disasters wherever it goes earning it the nick name doom bringer, this is not true. Absol have the ability to sense when natural dangers are around and will often attempt to warn others of the incoming disaster. No one is quite sure why they do this, but one story tells of one Absol long ago that actually did bring chaos and carnage wherever it went and its ospring now warn others of danger in an attempt to right the wrong their ancestor made.


With its sharp senses Absol have the ability to predict when natural disasters are about to occur. The horn on their head can sense dramatic changes in the weather, the spikes on their legs can sense seismic activity and their sharp tails can sense strong emotional changes in other creatures.


Most Absol call tall, lonely mountains their homes. They keep to themselves and will rarely venture out. There are a few that travel around in an attempt to help others where they can, but most stay tucked away so to not receive the scorn that constantly follows them.

Absol Traits

Allignment: Although most Absol feel it is their duty to warn others of impending disasters, most will try to ignore these urges in an attempt to save themselves from the curses of others. However there are a few who can take the sneers of others on the cheek and will still do their best to help where they can.


Height: 3’11”
Weight: 103 LBS


25 Feet


150 Years


You can speak, read and write Common and Nehoean.


There are 30 natures, pick a nature that best describes your character. Increase and decrease the appropriate stat accordingly.

Racial Ability score increase

You can sense your surroundings with great detail to tell what the future holds and will often let others know the danger they are in, convincing them to leave. Your Wisdom ability score increases by +1 and at level 7 your Charisma and Wisdom score increases by +1. See rules on racial ability score increase for more information.


This is the only evolution of this line. Absol can no longer evolve, however it can mega evolve at level 15. (See Mega Absol for upgrades)

Absol Names

Possible names for Absol

Absol, Abuhtsolouh, Abosuolu, Ab, Angle, Taijtu or Sol.

Abilities: Pick One

Pressure: You step towards your enemy and you see them shaking. Just being in your presence terrifies them. They should be terrified, you have so many ways in which you can defeat them.

On a short rest you may regain power points points equal to half your hit die rather than gaining health.

Super Luck: You close your eyes and hold your lucky charm. It may not necessarily be enchanted, but if you believe in it enough it may just bring you good luck. It hasn’t failed you yet.

Your attacks critically hit at 1 number lower than they normally would.(if a 19 is normally a critical success for you, it is now 18)

Justified: You fly backwards and slam into a rock. You push yourself back onto your feet. That's it, if they are going to fight dirty, then you are going to fight dirty. Time to start winning this fight.

Whenever a creature attacks you with advantage, deal one damage die more of damage the next time you hit them.

Racial Attacks: Pick One

LV 1

Bite Pg XXXX

Swords Dance Pg XXXX

Psycho Cut Pg XXXX

LV 7

Perish Song Pg XXXX

Detect Pg XXXX

Sucker Punch Pg XXXX

For a list of all attacks, see the Pokémon's attack sheet.


As a bonus action ou can sense when a large, non magical storm is within an hour of you. You know what direction it is coming from as well as what type of storm it is. You also know an hour before a naturally occurring earthquake would happen.

Type Effectiveness

The below are the effectiveness of racial attacks against this pokemon based on type: Not Very effective: Ghost and Dark Super Effective: Fighting, Bug and Fairy Immune: Psychic See ‘type effectiveness’ for more information.

Evolution Trait

Feelings: By concentrating you can sense strong emotions emanating from others. As an action you can sense another creature's prevailing emotions for one minute be it love, anger, fear or something else. The creature must be within 30 feet. You can use this ability 3 times per long rest.

Absol clutched her head in pain in her well fortified cave. She would be safe when the Tornado blew through. That was all that mattered. Yep. She didn’t need to let the neighboring village know at all. They were all on their own, just like they had forced her to be.